Best Covenants for Holy Priests in Shadowlands

A core choice at the start of your journey in the Shadowlands will have you decide where your allegiance lies; would you rather support the Kyrian of Bastion, the Necrolords of Maldraxxus, the Night Fae of Ardenweald, or the Venthyr of Revendreth?

Choosing a covenant is the most important decision your character will make in Shadowlands, as the covenant abilities and soulbinds will significantly impact your spec's gameplay and performance. Through this choice, your rotation changes, certain bonuses appear in dungeons for your entire group, and you are able to follow the story in different paths.

In this Shadowlands guide, we will help you choose the right covenant for your playstyle, based on how much they impact your performance as a Holy Priest, updated for Patch 9.2 Eternity's End and Shadowlands Season 3

Best Covenants for Holy Priest

As a quick recap, we've created the table below to highlight the notable differences between covenants. Don't hesitate to click the headers to go to their respective guides!

Best Holy Priest Covenants and Soulbinds for Raid
Single LegendaryDouble Legendary
Night FaeDreamweaverNight FaeDreamweaver
Best Holy Priest Covenants and Soulbinds for Mythic+
Single LegendaryDouble Legendary

Covenant Choice Changes with Patch 9.2 for Holy Priest

With double legendaries, Holy Priest will look to add their covenant legendaries onto the gear without losing Flash Concentration. With the high movement the raid brings and their powerful soulbinds Night Fae will continue as the leading covenant for Holy Priest for Sepulchur.

Best Holy Priest Covenants for Raiding

Holy in Shadowlands is often focused on utilizing many short cooldowns to reduce the cooldowns of their Holy Word: Serenity and Holy Word: Sanctify, and provides two strong raid cooldowns in Divine Hymn and Holy Word: Salvation. Many of the Covenants offer some side-damage resources that don't mean as much to Holy Priest, given that there is no damage/healing interaction like Discipline has.

However, the healing the abilities do, how they are produced, and the soulbinds that support them are very significant to Holy and in that regard Night Fae leads the way for Holy Priest raid covenants.

The Fae Guardians ability operates with 2 Fairies that can be cast on allies or yourself and another that automatically jumps to enemies to return mana to you. This covenant has received some strong buffs in 9.0.5 to double the damage reduction benefit of the Guardian Fairy, improve the quality of life of the Wrathful Fairy and to tease us with buffs to the benevolent Fairy that they then reverted, leaving it unchanged. The damage reduction given is valuable for further tank support, generally a weak spot for Holy Priest, the cooldown reduction is more valuable now that Divine Hymn provides a greater healing bonus to the raid after a full channel and the mana return of the Wrathful Fairies is increased through the automatic jump to an enemy, saving you a global to apply it.

When it comes to double legendaries, very little changes. The Fae legendary will be added into the mix and you'll receive an additional 20 seconds of cooldown reduction towards Divine Hymn allowing for more frequent uses of the cooldown. In Mythic+, you'll receive an additional minute of cooldown reduction for Boon of the Ascended but the basis of how you play does not change very much at all, you simply just get more of some amazing cooldowns!

Best Holy Priest Covenants for Mythic+

In Mythic+ the Night Fae is extremely good defensively but it doesn't produce much damage on its own and is dependent on another player benefiting from your Fairies for damage.

As a result the Kyrian covenant with Boon of the Ascended does excellent M+ damage alongside its supporting soulbind and legendary, your uptime is significantly improved for this ability without losing out on any healing. Damage is a major decider for healers in mythic+ for 9.2 and as a result Kyrian will be the preferred option for pushing high Mythic+.

Holy Priest Raiding Covenant Analysis


Due to the raid design, and the fact that some abilities naturally play towards the strength of the cleansing effect provided by Summon Steward / Phial of Serenity; there is already a value proposition in being able to negate mechanics from it. While some of these effects have been turned into magic debuffs rather than bleeds, there is still solid benefit in cleansing these debuffs, especially when mistakes happen and the alternative is death or expending overly large amounts of mana to power heal you through the error.

Boon of the Ascended is still a solid cooldown to have in a raid environment, but its also ANOTHER heavy cooldown for a spec that is chock full of them. To that end, it can be more challenging to properly fit this cooldown in without overlapping other healers or just stacking it on top of one of your other cooldowns. Building stacks in a raid can also be inconsistent depending on whether the encounter is single target or multi-target. The more enemies that you can strike, the stronger your subsequent Eruption will be, but that also needs to be aligned with incoming damage patterns. The more specific the scenario has to be, the less valuable a cooldown or resource is.

Some of the soulbind options are also solid to bring to the raiding table. Kleia grants a temporary debuff immunity in Kleia's Ascendant Phial, or a lot of stats and healing in Pelagos' Phial of Patience and Combat Meditation. Later on, Pelagos even gains Let Go of the Past to round it all up and seal the deal.


Unholy Nova is the Covenant ability for the Necrolords. Unholy Nova will split damage and healing depending on the number of enemies/allies hit. As a result, when using either to heal it can help reduce overheal by hitting many individuals because you're not putting massive healing into only one or two allies. It is a quick burst of healing with some trickle healing resulting from players damaging the enemy that has received the DoT effect.

A huge benefit to this Covenant is that you can leverage your soulbinds to further assist your cooldown windows. Lead by Example for instance provides 13% bonus intellect which you can time to have just before Holy Word: Salvation or Divine Hymn. It is simple to use, does decent healing to many allies, can be cast on an enemy, an ally, or detonate immediately if you cast it off yourself.

Fleshcraft creates a shield equal to 40% of your max health and reduces damage by 20% when channeling. If there is sufficient downtime then you can create some strong shields to better mitigate heavy burst damage or you can channel while a powerful mechanic is going off to protect yourself.

Night Fae

The chaotic Fae Guardians is the Night Fae Priest Covenant ability. It produces three faeries at once that can move to a new target depending on the spell cast. Initially they will instantly apply to an ally or enemy that you have selected. Targetting an enemy? The offensive Faerie will apply to it and the defensive and cooldown reducing faeries will apply to you. Target an ally and the offensive Faerie will not apply, while the other two will be applied on your ally. With the 9.0.5 changes if you target a friendly with Fae Guardians then the Wrathful Fairy will automatically apply to an enemy, this should be your preferred way of using the ability going forward.

Flash Heal moves the Faerie that reduces a major cooldown on the target, Power Word: Shield applies 20% damage reduction and Shadow Word: Pain applies the final Faerie that will regen mana if you are actively attacking the enemy. The cooldown reduction that Holy receives is toward Divine Hymn which can have some good value, especially if it can net you an extra cast per fight. If you are holding Divine Hymn for specific events then this cooldown reduction could be less relevant, but if it can fight in more efficiently then all the better. In that case you could reduce the cooldown of a DPS to increase their damage.

The soulbinds are quite good Dreamweaver for example has, Social Butterfly for a free 3% versatility OR Empowered Chrysalis which redirects a very small amount of heal into a shield OR you can choose a Potency conduit. Field of Blossoms provides an on-demand haste bonus and Somnambulist gives a small added movement boost.

Fae Fermata is the soulbind conduit that pushes you to "juggle" your damage reduction or cooldown reduction buffs between two targets, which can be mana costly and GCD intensive but powerful with the 9.0.5 buff to the conduit. It reduces a cooldown that you often are planning out well in advance and needs to result in an extra use to see any sort of value. If not, you toss the cooldown reduction on a DPS to help them out.


Your Covenant ability as a Venthyr is big single target damage that has nothing to do with Holy. Each encounter has generally scripted burst patterns that can make planning its use very straightforward but the damage reversal is limited. All in all though, it is some throughput on a relatively low cooldown.

Door of Shadows is absolutely lovely movement and can help greatly in raids and dungeons alike.

Holy Priest Mythic+ Covenant Analysis

For full descriptions check the Raiding paragraph.

Dungeons are likely an area where you will notice the impact of Fae Guardians the most when it buffs other players. It's a fun gimmick made incredibly powerful by the 9.0.5 changes. The damage reduction alone is plenty reason to take this covenant and enjoy the huge tank support that you'll provide. The more coordinated you are, the greater the cooldown reduction can be and of course the bonus mana is always nice to have on hand for challenging bosses.

Holy Priest Covenant and Soulbind Guides

Now that we have highlighted each Covenant's strengths and abilities for you to decide which is best, you can read our in-depth Covenant guides below. These pages detail the best soulbind paths for Shadowlands PvE as well as optimal covenant ability usage for each covenant.